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Marshal

Unit stats, training cost and requirements.
Marshal
The marshal is a special military unit used to conquer settlements. If he survives a victorious attack, he reduces the enemy settlement's authority. When it reaches zero, the settlement becomes yours and the marshal who completes the conquest is consumed. Training him requires a Marshals' Palace, a Goldsmith's Workshop and one locally produced golden armour set.
Attack power:
102
Defence power against infantry:
306
Defence power against cavalry:
98
Defence against archers:
204
Movement speed:
35 minutes per field
Carrying capacity:
0 units

Training cost:

  • Iron81600
  • Wood118000
  • Clay101000
  • Population100
Training time at Marshals' Palace level 1:
10:12:00

Requirements:

Marshals' Palace (level 1), Goldsmith's Workshop (level 1), one golden armour set